User-controlled In-Game Inventory

User-controlled In-Game Inventory

User-controlled In-Game Inventory

Enable users to define their inventory within games, all built on top of the user’s owned NFT assets.

Overview

Take a Loop, DopeWars, Synthetic Loot or any other attribute based game NFT and allow the users to play those attributes in a game. When you do, one of the first features you’ll want to build is an in-game inventory where the users can toggle on and off their available assets to use for each level. Even better, allow the users that own more than one NFT to combine assets from across their NFTs.

Demo

Built on Sythetic Loot. It requires you to switch your wallet to Ethereum Testnet before you begin.

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